> -----Original Message-----
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of Scott
> Sent: Tuesday, April 23, 2002 6:46 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Texture3D and Java1.3Beta
>
>
> Your 3D hardware has to support the feature.
>
> Scott
And you can tell with a bit of code like this:
Map props = _canvas.queryProperties();
Iterator it = props.entrySet().iterator();
while(it.hasNext()) {
Map.Entry entry = (Map.Entry) it.next();
System.out.println(entry.getKey() + " = " + entry.getValue());
}
And as you can see from my results I /don't/ have 3D textures (nor stereo)
:^{
compressedGeometry.minorVersionNumber = 0
texture3DAvailable = false
doubleBufferAvailable = true
textureColorTableSize = 0
sceneAntialiasingAvailable = true
compressedGeometry.minorMinorVersionNumber = 2
stereoAvailable = false
compressedGeometry.majorVersionNumber = 1
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