>
>Joachim Diepstraten wrote:
>
>> Hmm sounds good. Will it be there before August? I've got a deadline in
>> August and I wonder if I can count on a 1.3final. (Which would be great).
>
>I believe so. When we were chatting with him, he indicated they had
>about 2 weeks to go before pushing it out the door to the QA and web
>release folks.
>

1.3 will be out well before August.

>> Well I would see what OpenGL2.0 brings along (might be put final at the
>> same time).
>
>You will probably find that J3D 1.4 comes out before OGL 2.0. Don't
>believe everything you read in the papers. The one unfortunate thing
>that I think is going to occur is that Java3D is not going to be using a
>compatible shader language to what will end up in OGL 2.0/DX9. From our

This is not true.  We will work hard to try to provide as a compatibile
shader language that we can.  The language itself will be easy.  The hard
part is matching the available state to the shader.  An example is that
OpenGL will have a way to address light 0, but Java 3D has no concept
of light 0, so that is a problem.  We will try to make it as compatible
as possible.

Doug Twilleager
Java 3D Team
Sun Microsystems

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