Hey, I'm having some problems lighting my scene. I need to use per vertex colors to colour my scene but also want to use lighting. I find if I apply a Material the colours in the Material override that of my per vertex colors. I noted that in RenderingAttributes there is a method to define whether to override per vertex colouring or not, but its default should be correct. I did experiment with setting this value to true and false but with no visible effect.
Anyone else tried this? Kev =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
