Thank you very much, I got it fixed, it was a stupid mistake, I didn't add
the light to the same transformgroup, I added it to root branchgroup
instead..so now is fine.  I tried your suggestion, and I didn't see any
difference without adding the light, if I add the light, it shows the
difference...I learned something from you, thanks a lot.

Andy Leung

----- Original Message -----
From: "John Wright" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, August 09, 2002 4:37 PM
Subject: Re: [JAVA3D] Light and Texture


> Andy, try:
>   TextureAttributes ta = new TextureAttributes();
>   ta.setTextureMode(TextureAttributes.MODULATE);
>   appearance.setTextureAttributes(ta);
>
> - John Wright
> Starfire Research
>
> Andy wrote:
> >
> > Hi, I just created a virtual universe and a box.  I rotated the box a
bit so
> > I can view 3 faces of it.  I applied the texture and lights but only the
> > texture was working, I didn't see the lights are working.  I applied the
> > AmbientLight and PointLight.  When I turned off texture, it was working
but
> > if I turned it on, only texture was shown.  What would the problem be?
Any
> > hints would be appreciated, many thanks.
> >
> > Andy
> >
> >
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>
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