Hi all,
I am trying to construct a virtual universe instead of simple universe
because I want to learn it. It compiles but when I run it, it automatically
reboots my system, here is part of my program:
public JEngine(String vu){
// Define a frame
Frame frame = new Frame("JEngine 0.1a");
frame.setLayout(new BorderLayout());
frame.setUndecorated(true);
frame.setBackground(Color.BLACK);
// Set FullScreen mode
GraphicsEnvironment ge =
GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice d = ge.getDefaultScreenDevice();
if(d.isFullScreenSupported())
d.setFullScreenWindow(frame);
// Setup Canvas3D, render the scene and add to universe
GraphicsConfiguration[] gc = d.getConfigurations();
GraphicsConfigTemplate3D gct = new
GraphicsConfigTemplate3D();
GraphicsConfiguration graphics =
gct.getBestConfiguration(gc);
Canvas3D c3d = new Canvas3D(graphics);
Button button = new Button("Exit");
button.addActionListener(new ActionEvents());
frame.add(c3d, BorderLayout.CENTER);
frame.add(button, BorderLayout.SOUTH);
BranchGroup bg = createSceneGraph();
bg.compile();
VirtualUniverse u = new VirtualUniverse();
Locale locale = new Locale(u);
BranchGroup bg2 = createView(c3d);
bg2.compile();
locale.addBranchGraph(bg);
locale.addBranchGraph(bg2);
// Show frame
frame.show();
}
Any hints?
Best wishes,
Andy
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