Hi all,

    I am trying to construct a virtual universe instead of simple universe
because I want to learn it.  It compiles but when I run it, it automatically
reboots my system, here is part of my program:

public JEngine(String vu){
                // Define a frame
                Frame frame = new Frame("JEngine 0.1a");
                frame.setLayout(new BorderLayout());
                frame.setUndecorated(true);
                frame.setBackground(Color.BLACK);
                // Set FullScreen mode
                GraphicsEnvironment ge =
GraphicsEnvironment.getLocalGraphicsEnvironment();
                GraphicsDevice d = ge.getDefaultScreenDevice();
                if(d.isFullScreenSupported())
                        d.setFullScreenWindow(frame);

                // Setup Canvas3D, render the scene and add to universe
                GraphicsConfiguration[] gc = d.getConfigurations();
                GraphicsConfigTemplate3D gct = new
GraphicsConfigTemplate3D();
                GraphicsConfiguration graphics =
gct.getBestConfiguration(gc);
                Canvas3D c3d = new Canvas3D(graphics);

                Button button = new Button("Exit");
                button.addActionListener(new ActionEvents());
                frame.add(c3d, BorderLayout.CENTER);
                frame.add(button, BorderLayout.SOUTH);
                BranchGroup bg = createSceneGraph();
                bg.compile();
                VirtualUniverse u = new VirtualUniverse();
                Locale locale = new Locale(u);
                BranchGroup bg2 = createView(c3d);
                bg2.compile();
                locale.addBranchGraph(bg);
                locale.addBranchGraph(bg2);

                // Show frame
                frame.show();
        }

Any hints?

Best wishes,

Andy

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