very nice, indeed !

what I would like to know is how you programmed the camera movements.
Is every move hardcoded, or have you used some tool to do this ?

-- Peter

> -----Original Message-----
> From: Joachim Diepstraten
> [mailto:[EMAIL PROTECTED]]
> Sent: Donnerstag, 8. August 2002 09:40
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] "Little" Java3D demo
>
>
> Hi
>
> I just want to point you do a Java3D self-running demo which
> has been released at Assembly 2002 in Finland last weekend, this
> final version is now available at
>
> http://www.antiflash.net/java3d/wirsindraus_final.zip.
>
> Requirements are:
>
> at least J3D1.3b2, Java1.4.0, a 1 Ghz CPU, 128 MB Ram and an OpenGL1.3
> compatible card (Geforce1 or higher, ATI R7200 or higher)
>
> The source code is very likely to follow.
>
> If you experience some flickering rendering artifacts at the beginning
> this is a result of J3D1.3final (they were not visible in J3D1.3b2)
>
> EOF,
>  J.D.
>
> --
> Explore SRT with the help of Java3D
> (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski)
> (http://www.antiflash.net/java3d/relativity (mirror)
>
> ==============================================================
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>

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