If you're just using linearray, I don't think there's anything to apply the texture to. You just have empty space there. Did you try the triangle or quad arrays? Structures that actually have a surface? (there's no surface inside the edges of a linearray).
Andy wrote: >When I create a shape3d object(e.g. linearray), how do I apply a texture(2d >image) to the shape? I tried to create a 2d box and apply a texture, but it >just fills the line with the texture, not the space inside the 2d box, how >do I fill the 2d box with texture or color? Thanks > >Andy > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". > > > > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".