If you're just using linearray, I don't think there's anything to apply
the texture to.  You just have empty space there.  Did you try the
triangle or quad arrays?  Structures that actually have a surface?
 (there's no surface inside the edges of a linearray).

Andy wrote:

>When I create a shape3d object(e.g. linearray), how do I apply a texture(2d
>image) to the shape?  I tried to create a 2d box and apply a texture, but it
>just fills the line with the texture, not the space inside the 2d box, how
>do I fill the 2d box with texture or color?  Thanks
>
>Andy
>
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