I'd say a working understanding of at least some basic Geometry and Trig. A good understanding of core Java. Patience to read technical documentation, patience to learn via trial and error. And a good head for mentally visualizing 3D.
- John Wright Starfire Research > Sams 3D wrote: > > Hi, > > I would like to know, what skills a JAVA3D Developer has to know > to integrate 3D Team Sun? or... I talk about unreal? : ) > > Thanks in a advanced for all... > > > JSams. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".