I'd say a working understanding of at least some basic Geometry and
Trig.  A good understanding of core Java.  Patience to read technical
documentation, patience to learn via trial and error.  And a good head
for mentally visualizing 3D.

- John Wright
Starfire Research

> Sams 3D wrote:
>
> Hi,
>
>     I would like to know, what skills a JAVA3D Developer has to know
> to integrate 3D Team Sun? or... I talk about unreal? : )
>
>     Thanks in a advanced for all...
>
>
> JSams.

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