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Hello,
I had a frame window with 3 panels for images
visualization, theses images are reconstruction from a 3x3 matrix with
JAI.
I try to represent these data in 3D, and to test my
application i just had a Canvas3D in the FRAME with a basic simple cube which
rotate !
I don't understand why, but it is extremly slow to
just see the canvas ! even if i do nothing..
I had a very good graphical cards (3D) and 1024 Mo
of RAM.
If i launch the rotating cube in an other frame it
is better (but still slow),
Do you have an idea, of why including a 3D
canvas inside a existent frame application is a problem ?
Do I have to create the 3D canvas in a
separate frame for better performance ?
thanks for your help
arnaud
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- Re: [JAVA3D] speed problem when using Canvas3D inside an... Arnaud Garcia
- Re: [JAVA3D] speed problem when using Canvas3D insi... Stanislav Mironov
