Hi,

Try GraphicsConfigTemplate3D
  public void setDepthSize(int value)

instead of using the default return from SimpleUniverse.

See 4760874 -  Java3D 1.3 OpenGL version on Matrox 450 no supported
Graphics Configurations

- Kelvin
------------
Java 3D Team
Sun Microsystems Inc.


Bradley Vender wrote:
Subject:

Re: I can't run demo under Java 3D 1.3
From:

Garry Wang <[EMAIL PROTECTED]>
Date:

Sun, 27 Oct 2002 17:30:33 -0700


Hi,
I have same problem when I try to run the demo program HelloUniverse.
The problem is SimpleUniverse.getPerferedConfiguration() return null,
and I do use a G400 graphic card. Could tell me what is reason?

Thanks


I have a G400 card at work, and ran into a similar problem with how the
Xj3D
code was generating its Canvas3D.  I believe the problem is that the
G400 is
only reporting that it can support a 12 bit Z-buffer under the
conditions that
Java3D is requesting.

Try enabling the 32 bit Z-buffer option in the Windows driver options.

--Brad Vender

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