When delivering points to a GeometryArray or one of it's subclasses does the Java3D library make copies of this data if display lists are used (when I say "copies" I don't mean the display lists I mean an intermediate representation before the display lists are generated)? If so, is there an interface in Java3D that I can implement so that I don't have this overhead. In other words, my data is represented in a format that is not necessarily in a geometry point, array, or strip format, however, if the Java3D library provided an interface for "fetching" points for building the triangle strips, quad strips, etc I could have my internal model implement this interface and eliminate the extra storage overhead.
Can I get hold of the source code for the Java3D library so that I could answer some of these questions myself? Thanks, Michael =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
