Title: RE: [JAVA3D] how to check j3d rendering resource on fly

I'd put the detaching in a thread of its own and set a low priority for that thread. Then the detaching is done when there is CPU available.

Pasi

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Lan Wu-Cavener
Sent: 11. marraskuuta 2002 17:20
To: [EMAIL PROTECTED]
Subject: [JAVA3D] how to check j3d rendering resource on fly


Hi, everyone:

I am using view frustum culling in my program. I will have to add some
grids and detach some every frame. I wanted to make all the adding grids
happening immediately. so I put the part of code into a Behavior object.
But I want to make all the detaching happen when the rendering resource is
not busy. My question is that how can I query the j3d VM to find out the 3D
rendering resource status during the programming running.

Thank you in advance!
Lan

Lan Wu-Cavener
Dept. of Landscape Architecture

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