Philip J Colbert wrote:
Hi allI have a class that is just basically a extension from an object that returns a shape3D. In this class all I do is set the Ceometry and Coord Index for a shape ("Yes I know it is large but I don't see why there is a problem") The geometry is large and has over 1000 points in it! The runtime error I get is below and the line that calls it is just a basic call to a constructor.
In current version of java there is a 64k limit on method side. Unfortunately, array initialization takes up a lot of space (I'm shocked that 7 years have passed and we still do not have special constant for arrays inside classfile). Anyway, for each array element, you need aload array bipush index ldc2 float_data fastore This is 1 + 3 + 3 + 1 = 8 bytes per element. This means that you can have around 7000 entries in array at most. 1000 points means 3000 coordinates. If you also have colors and indices you can easily go over 7000 limit. Solution is to load data from external file. It will be probably faster, less stressing for jit/jvm, easier to modify and you will not have to worry about method size. Compile time should also get shorter :) Artur =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
