First of all,
the capability in question is not to be set on the PickResult, but rather on
the object (and/or its parent) you are trying to read!

To enable geometry picking on a Primitive, call its
setCapability(Primitive.ENABLE_GEOMETRY_PICKING).

For a Shape3D, you need setCapability(Shape3D.ALLOW_GEOMETRY_READ),
and for its Geometry you need setCapability(Geometry.ALLOW_INTERSECT).

I hope that's all!

Of course, you set the capabilities BEFORE the scene is made "live"!

H.

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