Hi,
Based on the information described in this book (3D User Interfaces With
Java 3D ), The author mentioned that it should be OK to register event
listeners
directly to Canvas3D. The code samples for this book doesn't use
AWTBehaviors. You can download the source code from the publisher's website
or from SourceForge.Net. The javadoc from the code sample also have some
descriptions regarding this issue and you might want to have a look at it by
yourself.
Also based on my personal experience, I treat Canvas3D as a regular Java
Canvas and only use one Behavior derived class to keep in synch with Java3D.
So far it seems to work just fine
Scott
----- Original Message -----
From: "Frederic Barachant" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, January 17, 2003 4:20 PM
Subject: [JAVA3D] AWT events
> Hello.
> Asked this on an other forum, but wanted to have opinions from others.
> Is there a known danger in retrieving AWT events from the canvas instead
than from the AWTBehaviors?
>
> Thanks a lot.
>
>
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