I havae adde a branchGroup a behaviour whose wake up cirterio is WakeUpOnCollisionEntry and i fixed the schdulingBounds wit this sentence miBehaviour.setSchedullingBounds(new BoundingSphere(miBranchGroup.getBounds()) That wors proprely but when i need to quit this branchGroup from my scene i make a detach of this BranchGoup an this causes an Exception that i can't catch.
So i don't know why this Exception si thrown. I need same suggestions. Thanks. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".