Try to use greyscale images and use just one of the color channels (example: blue channel); Alessandro
----- Original Message ----- From: "Stephen Wright" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, February 27, 2003 12:17 PM Subject: [JAVA3D] processing raw geomtry data hi, i'm just starting to get to grips with java 3d and i am using it for a university project, in which i am taking a 2d picture and transfering these co-ordinates to 3d space. this works well with a point array but the problems start when i try to turn these raw points into surfaces, i tried using the geometry_info array which can be used to easily create a flat surface, the problem comes when the surface it is trying to draw is irregular and surface comes out different than expected. Any adice on how i can transform these raw points into more complex shapes. the raw data, holds the 3d co-ordinates of the edge of each picture which has been rotated about its y axis. ========================= To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". _______________________________________________________________________ Busca Yahoo! O servi�o de busca mais completo da Internet. O que voc� pensar o Yahoo! encontra. http://br.busca.yahoo.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
