You are at a dead end with that aproach. You cannot bypass the constructor.
There may be a solution using replacement objects. Except from Externalizable API docs: "An Externalizable instance can designate a substitution object via the writeReplace and readResolve methods documented in the Serializable interface" This substitution objects should be used to store and recreate your geometry array. However, I don't know if and how it works, never tryed by myself. Cheers, Florin -----Urspr�ngliche Nachricht----- Von: Nick Stark [mailto:[EMAIL PROTECTED] Gesendet: Freitag, 7. M�rz 2003 14:37 An: [EMAIL PROTECTED] Betreff: Re: [JAVA3D] Instantiating GeometryArrays without knowing their size Thanks for the response. However, to construct a geometry array, one of the parameters that must be passed is the vertex count, which is simply an integer. If you pass 0 as the vertex count, then I have not been able to later increase this vertex count which has been the problem here. Any ideas to address that would be great... Thanks, Nick ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
