I made a program something like this. A branch group has a point light and a transform group. The transform group has a shape that has normals in it. When I update the transform, the coordinates seem to be also transformed, but the normals seem not. The ligth effect is abnormal. (So I changed the program so as not to use the transform group, but to apply transform to the coordinates directly, it worked.)
Could you guys give me a advice on this problem? Is this a bug? Or May I miss something? =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
