Thanks. It sounds feasible.
--Shyam
-----Original Message-----
From: Discussion list for Java 3D
API [mailto:[EMAIL PROTECTED] On
Behalf Of George Perera
Sent: Thursday, September 11, 2003
6:23 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Antwort: Re:
[JAVA3D] Antwort: Re: [JAVA3D] AW: [JAVA3D] Determining the triangles lying on
a plane
Hello Shyam !
Thanks for your remarks.
To vercome this problem check in
addition to the "angle" test, whether (at
least ) one point of the triangle lies on or very close to the reference plane.
Regards,
George
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