Hi All,
   My problem is when i add java3D objects on a
JDialog() which is a part of my program(it is not the
only component that holds 3D objects i have a back
MainFrame also) , when the Dialog is closed no memory
appears to be cleaned up , i used
SimpleUniverse.cleanup()  method introduced in the
latest java3D version but nothing happened. Is there
any reliable way to clean memory used by this Dialog()
please help this is a very critical issue for me.


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