Hi All, My problem is when i add java3D objects on a JDialog() which is a part of my program(it is not the only component that holds 3D objects i have a back MainFrame also) , when the Dialog is closed no memory appears to be cleaned up , i used SimpleUniverse.cleanup() method introduced in the latest java3D version but nothing happened. Is there any reliable way to clean memory used by this Dialog() please help this is a very critical issue for me.
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