GraphicsConfiguration config =
SimpleUniverse.getPreferredConfiguration();
c = new Canvas3D[numViews];
u = new BasicUniverse(numViews);

scene = createSceneGraph();
for(int s = 0; s < numViews; s++) {
  c[s] = new Canvas3D(config);
}
u.addBranchGraph(u.setupView(c[0], viewTransform1));
u.addBranchGraph(u.setupView(c[1], viewTransform2));

orbit = new OrbitBehavior(c[0]);    //doesnt work anymore
orbit.setSchedulingBounds(infiniteBounds);

I'm not sure if this could be a reason, but where do you add your "scene" to the universe?

Michael


-- http://java3d.virtualworlds.de http://www.3dchat.org - Welcome to the unreal world!

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to