GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); c = new Canvas3D[numViews]; u = new BasicUniverse(numViews);
scene = createSceneGraph(); for(int s = 0; s < numViews; s++) { c[s] = new Canvas3D(config); } u.addBranchGraph(u.setupView(c[0], viewTransform1)); u.addBranchGraph(u.setupView(c[1], viewTransform2));
orbit = new OrbitBehavior(c[0]); //doesnt work anymore orbit.setSchedulingBounds(infiniteBounds);
I'm not sure if this could be a reason, but where do you add your "scene" to the universe?
Michael
-- http://java3d.virtualworlds.de http://www.3dchat.org - Welcome to the unreal world!
=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".