>From Java3D DirectX readme
"Unsupported Features
--------------------
The following features are currently unsupported in
the Direct3D
implementation of Java 3D:
Line width
Line antialiasing
Point antialiasing
PolygonAttributes backFaceNormalFlip
RenderingAttributes ROP_XOR
Stereo
"--------------
The above features are available in the OpenGL
version.
But if you use NVidia card with Java3D OpenGL scene AA
enabled the driver switch to kind of software AA, very
very slow.
I highly recomend you set AA properties in your video
drivers and NOT in your J3D application.
There are several post about it in the archive.
Alessandro Borges
--- Mark McKay <[EMAIL PROTECTED]> escreveu: > Hi,
>
> I'm trying to enable antialiasing for a scene I'm
> rendering in Java 3D.
> I believe I"ve done everything I need to do, but
> still my scenes are not
> antialiased. I've tried this on three computers
> now, each with great
> video cards.
>
> I am:
>
> - Making sure to request a canvas with antialiasing
> abilities
> GraphicsConfigTemplate3D gct3 = new
> GraphicsConfigTemplate3D();
>
>
gct3.setSceneAntialiasing(GraphicsConfigTemplate3D.PREFERRED);
>
> - Checking that antialiasing is enabled on the
> resulting Canvas3D
> (canvas3D.getSceneAntialiasingAvailable() returns
> true)
>
> - Enabling antialiasing on my view
> view.setSceneAntialiasingEnable(true);
> view.getSceneAntialiasingEnable() returns true
>
> However, my polygons are still not antialiased.
>
> On top of this, my lines are not anti aliased
> either, even though I set
> this option on it's appearance. (My lines are also
> only one pixel wide,
> even though I'm giving them a width of 4 in their
> material).
>
> I've even made a call to
>
> System.setProperty("j3d.implicitAntialiasing",
> "true");
> However, this isn't enabling antialiasing either.
>
> Could anyone point out what I'm doing wrong?
>
> Mark McKay
> --
> http://www.kitfox.com
>
>
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