Hi

Increasing the field of view using setFieldOfView(..) in View can make a
room 'feel' larger. It defaults to PI/4.

Dave.




-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] On Behalf Of Serge Bernier
Sent: Monday, 2 February 2004 5:23 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] "shrinking" the camera....

You could try to put all your objects under a TransformGroup and apply a
scale
factor to the transform3D of TransformGroup.

It simple:

TransformGroup myTG = new TransformGroup();
myTG.addChild(....);//add your objects

Transform3D t3d = new Transform3D();
t3d.set(10.0);
myTG.setTransform(t3d);

And every objects should lot bigger.

Hope it help.

Serge




Selon Nicholas Pappas <[EMAIL PROTECTED]>:

>         Does altering the position on the Z-Axis not accomplish what
you are
> looking for?
>
> Flavius wrote:
>
> > here's a very wierd question...
> > I've tried designing my room in Java 3D, exactly teh same size as in
real
> > life.
> >
> > The thing is...everything seems so small. Is there anyway to make
the room
> > seem bigger, without changing the actual values of the walls and
such?
> > Maybe changing teh viewplatform or something?? I don't know...
> >
> > Thank you
> >
> >
>
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