Dear Sirs,

 

I was wondering if someone could help me with this…

 

Everywhere I look on the web I see things about how to program java3d. But what I need to know is, is how java3d works. (hardware, software..)  How the highlevel API works with lowerlevel api directx. What the main differences are between programming directx and programming java3d. What’s the best of the two.

 

And how come that if I try to run a class file where the 3dapi isn’t installed but directx is, I get an error. Does every computer that needs to run a java3d program needs to have the java3dapi installed ? That would seem very strange to me.

 

If someone could help me please, I would be very grateful.

 

Kindest regards,

Tom Govaert

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