Hello! I try to paint a filled oval on the glasspane, but it doesn't seems to work.
This works on a regular JFrame but doesn't seems to work on a JMainFrame even do it extends from JFrame. My code to test my attemtp is below. So if any one could give me a hint or solution for this it would be great. The reason for this is to paint a aim like a haircross in a 3D-world. So perhaps someone got a better strategy for this. Best regards Fredrik //The glasscomponent import java.awt.*; public class AimPane extends JComponent { int x; int y; public AimPane(int x, int y) { this.x = x; this.y = y; setVisible(true); repaint(); } protected void paintComponent(Graphics g) { g.setColor(Color.blue); g.fillOval(x, y, 20, 20); } } //The class to run this import java.applet.*; import java.awt.*; import java.awt.Frame; import java.awt.event.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.universe.*; import com.sun.j3d.utils.geometry.*; import com.sun.j3d.utils.behaviors.keyboard.*; import javax.media.j3d.*; import javax.vecmath.*; import javax.swing.*; import java.util.*; import com.sun.j3d.utils.applet.*; public class TestAimPane extends Applet { Canvas3D canvas3D; SimpleUniverse simpleUniverse; public void init() { long start = System.currentTimeMillis(); setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); canvas3D = new Canvas3D(config); add("Center", canvas3D); simpleUniverse = new SimpleUniverse(canvas3D); TransformGroup transformGroup = new TransformGroup(); Transform3D transform3D = new Transform3D(); transform3D.setTranslation( new Vector3d( 0.0, 0.0, -8.0 ) ); transformGroup.setTransform(transform3D); transformGroup.addChild(new ColorCube()); BranchGroup branchGroup = new BranchGroup(); branchGroup.addChild(transformGroup); simpleUniverse.addBranchGraph( branchGroup ); long end = System.currentTimeMillis(); System.out.println((end-start)/1000); } public static void main(String[] args) { JMainFrame jMainFrame = new JMainFrame(new TestAimPane(), 700, 300); Dimension dimension = jMainFrame.getToolkit().getScreenSize(); Rectangle bounds = jMainFrame.getBounds(); jMainFrame.setBounds( (dimension.width - bounds.width) / 2, (dimension.height - bounds.height) / 2, 700, 300); AimPane aimPane = new AimPane(bounds.width/2, bounds.height/2); jMainFrame.setGlassPane(aimPane); aimPane.setVisible(true); try { java.awt.Robot robot = new java.awt.Robot(); robot.mouseMove(dimension.width/2,dimension.height/2); } catch(Exception e) { } } =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".