I guess you already know about the Java3 Collateral
page with fine references for Java3D books:
http://java.sun.com/products/java-media/3D/collateral/index.html


For raw 3D, go to the "Source" :
* Computer Graphics, Principles and Practice - James
D. Foley,Addison-Wesley, 1995
* Introduction to Computer Graphics,  James D.
Foley,Addison-Wesley, 1993

Alessandro Borges


 --- Bassam <[EMAIL PROTECTED]> escreveu: >
Gentlemen! I will ask you about the books you think
> that are very essential in computer graphics and you
> recommend it others (including me).
>
> I personally, have Edwards Angel (interactive
> computer graphics) which I find good but
> complicated. At some points it miss good
> explanations on mathematics or low level c++ OpenGl
> procedures but its a good book overall.
>
> Bassam
>


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