I guess you already know about the Java3 Collateral page with fine references for Java3D books: http://java.sun.com/products/java-media/3D/collateral/index.html
For raw 3D, go to the "Source" : * Computer Graphics, Principles and Practice - James D. Foley,Addison-Wesley, 1995 * Introduction to Computer Graphics, James D. Foley,Addison-Wesley, 1993 Alessandro Borges --- Bassam <[EMAIL PROTECTED]> escreveu: > Gentlemen! I will ask you about the books you think > that are very essential in computer graphics and you > recommend it others (including me). > > I personally, have Edwards Angel (interactive > computer graphics) which I find good but > complicated. At some points it miss good > explanations on mathematics or low level c++ OpenGl > procedures but its a good book overall. > > Bassam > ______________________________________________________________________ Yahoo! Mail - O melhor e-mail do Brasil! Abra sua conta agora: http://br.yahoo.com/info/mail.html =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".