From: Bassam [mailto:[EMAIL PROTECTED] 

> I have a 4 vertix planar polygon (not a square ,because the 
> base is much longer) The problem is when I apply this texture 
> on it ,the straight lines will be bent in a strange 
> way...take a look at the two pictures the texture coordinates are: 
> upper left vertix
> lower left vertix
> lower right vertix
> upper right vertix
>  
> Tell me what do you think I should do??

The Java renderer seems to have split your quad into two triangles
before rendering it. If you think about what it has done in each
triangle, that makes sense, but I agree that the result is not what you
want.

Tim.

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