Oliver Faulhaber wrote:


System: Windows XP, NVIDIA GeForce4 MX graphics board.

The GF4 MX boards are really low-quality and probably don't support AA. Despite the name, they are based on the GeForce2 rendering core, which was relatively advanced in it's day but today is quite slow. IIRC It wasn't until the GF3 that nVidia introduced decent performance AA implementation.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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"Look through the lens, and the light breaks down into many lights.
 Turn it or move it, and a new set of arrangements appears... is it
 a single light or many lights, lights that one must know how to
 distinguish, recognise and appreciate? Is it one light with many
 frames or one frame for many lights?"      -Subcomandante Marcos
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