Hi,
I'm a relative new in Java 3D programming. I was trying to make a program like a FPS game, where you can navigate in a 3D virtual environment. But I'm having problems with collision detection and response...
Many people said that I have to use behaviors (WakeupOnCollisionEntry, WakeupOnCollisionExit and WakeupOnCollisionMovement). But others said that I have to use Picking. Which one is the right choice?
Does anyone have a simple (and working) example of that, please?
And does anyone know how to calculate the normal of the collision point to create the proper response?
I really appreciate any help... :-)
Thanks in advance...
Ricardo Chaves