Hi,
   I'm a relative new in Java 3D programming. I was trying to make a program like a FPS game, where you can navigate in a 3D virtual environment. But I'm having problems with collision detection and response...
   Many people said that I have to use behaviors (WakeupOnCollisionEntry, WakeupOnCollisionExit and WakeupOnCollisionMovement). But others said that I have to use Picking. Which one is the right choice?
   Does anyone have a simple (and working) example of that, please?
   And does anyone know how to calculate the normal of the collision point to create the proper response?
   I really appreciate any help...  :-)
 
Thanks in advance...
 
Ricardo Chaves
 
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