I input, say, 2 sets of geometry. I would like to extract the morphed geometry (which I don't have) which would be the result of applying weights of , say, 0.2 and 0.8
There does not seem to be a way of getting at this geometry, only the geometry which you input. (seems a bit pointless). This is fine if you just want to view the geometry via a scene graph but not when you want the actual resultant geometry. Perhaps there is a way of getting the geometry at arbitrary points in a scene graph?
rgds, Kristian.
geoffrey butterworth wrote:
well who would have thought that. do you mean you want ALL the geometry at any giving moment in time? or ALL the geometry ALL the time
----- Original Message ----- From: "Kristian Nilssen" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, October 22, 2004 7:56 AM Subject: Re: [JAVA3D] Morphing geometry
don't think so.
geoffrey butterworth wrote:
hi . i havent messed with morph yet. but maybe they are all in getGeometryArray();
geoff.
----- Original Message ----- From: "Kristian Nilssen" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 21, 2004 12:15 PM Subject: [JAVA3D] Morphing geometry
I'd like to use the Morph class to morph between two sets of geometry. However, I can't see any way of extracting the morphed geometry out of the Morph object. If this is not possible, is there another, freely available, morphing library I can use, or is the morphing algorithm simple enough to implement quickly?
thanks, Kristian.
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the
body
of the message "signoff JAVA3D-INTEREST". For general help, send email
to
[EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the
body
of the message "signoff JAVA3D-INTEREST". For general help, send email
to
[EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the
body
of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
