Tom,
Have you tried setting the Vector4f's as below?
tcg3=new TexCoordGeneration(
TexCoordGeneration.OBJECT_LINEAR,
TexCoordGeneration.TEXTURE_COORDINATE_2,
new Vector4f(1,0,0,0),
new Vector4f(0,1,0,0));
Dirk
-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] On Behalf Of Tom Spencer
Sent: Saturday, January 08, 2005 1:23 PM
To: [email protected]
Subject: [JAVA3D] Textures using TexCoordGeneration
Hi there,
I have used GeometryInfo to create a number of square planes for a
shape and I am now trying to map a texture to these planes. I am using
TexCoordGeneration to create the Texture Coordinates for the shape:
app.setTexCoordGeneration(new
TexCoordGeneration(TexCoordGeneration.OBJECT_LINEAR,TexCoordGeneration.T
EXTURE_COORDINATE_2));
app.setTexture(tex);
For some reason the image is mapped halfway up the plane and then
wraps round with the outside of the texture in the middle. How can I
make the texture start at the side?
Any Ideas?
Thanks in advance
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