James Macgill wrote:

> I've just installed a new Creative Labs Graphics Blaster (TNT) card and I'm
> now experiencing a strange problem with J3D (OpenGL) on NT
>
> Applets run without error, but only one face of each shape is displayed.
> The most obvious example of this was with conicUniverse in which could be
> seen one face of each object slowly rotating (looking closely at the ones
> with the world texture on, the texture was there)

Hello James,

    I was going to report this identical problem with my Diamond Viper 550 TNT
card.  Strangely "ConicUniverse" was the first thing I tried.  Indeed it seems
as though only one wedge of each shape is visible; I was assuming it was the
brightest face.    I don't recall for sure now, but I thought that the "lit"
portion was stationary (towards a directional light source).  If it was truly
a facet, it would rotate with each shape.  I downloaded Java 1.2 and J3d 1.1
over the holidays from home on my Pentium 350 w/ Win98 and 128Megs pc100
SDRAM.   I am running my display at 1024x768x32 and I tried setting it down to
16 bits, but no change.

> I think there may be a problem with the OpenGL setup but I'm not sure how
> to test that.

    I have done a lot of tweaking of Quake and Quake2 parameters to maximize
performance and thought that maybe I had flipped a switch in the OpenGL driver
which caused this anomaly.  However, all commands in my autoexec.bat were
specific to my 3dfx board and rebooting didn't help.   I also thought of
checking the version number on my opengl driver, but hadn't gotten around to
that yet.  I am running the latest Diamond driver for my TNT card.

> I'll try downloading the DX6 version of J3D to see if its any happier but I
> would like to know if anyone has any ideas about whats going on.

    Me too.  Please let me know how the DX6 version does.

Thanks,
-Gary


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