I tried Transform3D.lookAt(eye, center, up) method... but I couldn't manage
it... I think we should apply this lookAt transform to a View's
Transformgroup.I see that by default Viewer looks always -z direction.

  We have different coords and transforms for Scene's transformgrouop and
view's transform groups. I don't know how to synchoronize them.

Utku.

>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED]]On Behalf Of Hardy
>Henneberg
>Sent: Thursday, January 07, 1999 1:12 AM
>To: [EMAIL PROTECTED]
>Subject: [java3d] lookAt and perspective
>
>
>Can anybody give me an example using the 'camera support methods' in
>Transform3D.
>
>Hardy Henneberg
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