-- Abed M. Hammoud, D.Sc. [EMAIL PROTECTED] IntellX L.L.C. Office: (303) 469-7383 Colorado, USA http://www.anatomic.com/abed
Hello, I have the following byu file that discribes a surface: 1 8 12 48 1 12 0.0 0.0 0.0 0.0 0.0 1.0 0.0 1.0 0.0 0.0 1.0 1.0 1.0 0.0 0.0 1.0 0.0 1.0 1.0 1.0 0.0 1.0 1.0 1.0 4 3 -1 1 2 -4 8 7 -5 5 6 -8 4 8 -6 6 2 -4 3 7 -5 5 1 -3 5 6 -2 2 1 -5 3 7 -8 8 4 -3 where starting at the top, 8 is the number of vertices, and 12 is the number of polygons. The vertices are listed first and then the indices of the vertices that makes the polygons. How can I use the above info to build an IndexedTriangleArray which I can use to build a 3D object. This will enable me to write a loader for the byu format surfaces. Appreicate any comments. Abed
