Hello Everyone, I am trying to use View.setWindowResizePolicy( View.VIRTUAL_WORLD) and it doesn't seem to have any effect. This is under Windows NT/OpenGL. I want the size of the scene, view platform geometry, etc. to stay the same when the window is enlarged so that more or less of the virtual world is revealed. I've tried setting it to both VIRTUAL_WORLD and PHYSICAL_WORLD and discern any difference between the two. Does anyone know if this currently implemented for my platform? Thanks, -Gary ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/