Abed,

Wrt. Extrusion, this is on the todo list; in the meantime if your project
can, you should try to use the indexed face set. Of course since the source 
code is free, you are welcome to extend the capability set too.

                        Rick
>Date: Fri, 15 Jan 1999 15:30:34 -0700
>From: "Abed M. Hammoud" <[EMAIL PROTECTED]>
>X-Accept-Language: en
>MIME-Version: 1.0
>To: Doug Gehringer <Doug.Gehringer@West>, Java3D Interest 
<[EMAIL PROTECTED]>, [EMAIL PROTECTED]
>Subject: Re: [java3d] Vrml97Viewer and texture....Solved
>Content-Transfer-Encoding: 7bit
>
>Thanks Doug and Rick, I got the problem fixed by using relative
>path instead of absolute. here is what I have now and it works
>beautiful.
>
> children      Group {
>                   children    Transform {
>                     children  Shape {
>                       appearance      Appearance {
>                         material      DEF _DefMat_Step1 Material {
>                           ambientIntensity    0.2
>                           diffuseColor        0.8 0.8 0.8
>                           specularColor       0 0 0
>                           emissiveColor       0 0 0
>                           shininess   0.2
>                           transparency        0
>                         }
>
>                         texture       ImageTexture {
>                           url "file:/WRL/petriapproach/scalp.gif"
>                         }
>
>                       }
>
>thanks,
>Abed
>
>P.S: in regard to my previous message about the support of
>Extrusion in Vrml97Viewer...any comments please.
>
>-- 
>Abed M. Hammoud, D.Sc.                          [EMAIL PROTECTED]
>IntellX L.L.C.                                  Office: (303) 469-7383
>Colorado, USA                                  http://www.anatomic.com/abed
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