I'm attempting to do collisions, but when I use USE_BOUNDS, I get
intersections with rectangular objects (because of the BoundingSphere) and
when I use USE_GEOMETRY my transform stops transforming! So, I can not
"walk" around the universe!


Any hints?  I know that collisions didn't work in other versions, but I
thought that it was supposed to work in the 1.1 version.

(Win 98, J3d 1.1, Velocity 4400 TNT )

Thanks
Chad Zalkin

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