I'm attempting to do collisions, but when I use USE_BOUNDS, I get intersections with rectangular objects (because of the BoundingSphere) and when I use USE_GEOMETRY my transform stops transforming! So, I can not "walk" around the universe! Any hints? I know that collisions didn't work in other versions, but I thought that it was supposed to work in the 1.1 version. (Win 98, J3d 1.1, Velocity 4400 TNT ) Thanks Chad Zalkin ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/