Hi all, I have been starting out on the java3d side of things. I have written some small programs, at present wether i get anything on the screen seems to be a matter of chance. I think this is to do with how things that are drawn on the canvas3D are laid out in the scene graph. For instance. If i wanted a single sphere to appear you would create a BranchGroup, then add a TransformGroup to that. Then add a shpae3D ( the image to go on th escreen ) to the TransformGroup. I assume that all of the things that affect this shape3D has to go on the same TransformGroup node. What if i want 3 objects ( say spheres ) on the screen, would i add three transform groups to the BranchGroup ? or is there another way. Thanks for the help Dave Frost
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