Hi all,

I have been starting out on the java3d side of things.  I have written
some small programs, at present wether i get anything on the screen
seems to be a matter of chance.

I think this is to do with how things that are drawn on the canvas3D are
laid out in the scene graph.  For instance.  If i wanted a single sphere
to appear you would create a BranchGroup, then add a TransformGroup to
that.  Then  add a shpae3D ( the image to go on th escreen ) to the
TransformGroup.  I assume that all of the things that affect this
shape3D has to go on the same TransformGroup node.

What if i want 3 objects ( say spheres ) on the screen, would i add
three transform groups to the BranchGroup ? or is there another way.

Thanks for the help

Dave Frost
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