I ran into some problems adding a Canvas3D to awt components
as well. I made it work though I don't understand why. In my
experimenting, the scene will render only when added to the center
field of a borderlayout, or when absolutely sized. Hopefully swing
is easier to work with...
My most recent problem is in adding a behavior to an live
TransformGroup. I detached that branch of the tree and I still get a
RestrictedAccessException when I add the behavior. I can't remember
where, but it seems like I read somewhere that if you detach a section
of a tree, you can add behaviors to it. Is this incorrect or may
there be something else going on that I don't know about?
Thanks,
Andy
_____________________________________________________________________
We draw a magic circle and shut out everything that doesn't
agree with our secret games. Each time life breaks the circle, the
games turn grey and ridiculous. Then we draw a new circle and build a
new defense. --Through a Glass Darkly
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