Hi! I have a problem, that I don't seem to be able to solve myself, but someone else might be able to tell me the answer right away... FAQ didn't gime me the answer. The applet causing problems can be found in http://saato026.hut.fi/ari/evsom3d/index.html By the way, if you test the applet, please set the number of iterations to something less, like 5000. The problem is the following: The applet opens a JWindow that contains several subplots. Each subplot is a Canvas3D-object with a separate viewplatform to one universe. In the initialization of the window the whole container hierarchy is constructed and the validate()-command is given to draw the window. During the training new 3D-drawings do appear in the windows, but after the training, and the end of the thread that is doing the training, the 3D-parts are not updated anymore if you do anything with the window. However, the Swing components (table) are updated as supposed. So the question is: What do you have to do in order to Canvas3D to draw itself again when the window need repainting? I guess the death of the thread that constructs the content of the universe has much to do with the problem, because the swing-components work ok. Has this something to do with lightweight swing and heavyweight 3D? Looking forward to hearing good hits! Ari Nissinen ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/
