Hello :

Does anybody know how to attach a different material to the front and
back side of a polygon?

What I am trying to achieve is that the front side of the polygon is lit

differently than the back side. I was reading a tutorial which said that

its possible to do it and you have to disable the culling and use the
method "setBackFaceNormalFlip(true)"  so that the normals of the back
facing polygons should be flipped prior to lighting. It never explained
how to actually apply different material on both sides of the polygon?
Is it possible?

Any help would be highly appreciated

Thanks



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