I have two questions concerning 3D sound:

1) does the pan depend on the orientation of the viewer in Java3D?
   I have run the "ExSound" sample from Dave Nadeau's course notes,
   but when a walk in a circle around the point sound source (orbiting
   it), the sound switches from the left to the right ear & vice versa.
   or when I stand left of the point sound sorce (90 degrees angle to it),
   I hear it on the right ear (which ist correct). But when I turn around
   180 degrees it does not switch to the left ear.
   Is this a bug in the sample or in Java3D - or have I done anything wrong?

2) Can someone point me to some more Java3D 3D sound demos and sample
   sources?

Thanks in advance,

Roland Holm

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VR-Lab
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