Ernesto,
You need to add the "new" object to a BranchGroup (addChild) and then add
(also with addChild) the new BranchGroup to a parent scenegraph group
(BranchGroup or TransformGroup)that was created at start-up. The parent
scenegraph group must have the following permissions:
setCapability( Group.ALLOW_CHILDREN_EXTEND );
and will probably also have:
setCapability( Group.ALLOW_CHILDREN_READ );
setCapability( Group.ALLOW_CHILDREN_WRITE );
Hope that helps.
Daniel Selman
Tornado Labs Ltd.
Email: [EMAIL PROTECTED]
Web: http://www.tornadolabs.com
Phone: +44 (0131) 343 2513
Fax: +44 07070 800 483
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Ernesto
Sent: 09 May 1999 00:24
To: [EMAIL PROTECTED]
Subject: [java3d] how to show new objects
Hello all,
I have a question, maybe a stupid question.
What is the easiest way to show new "objects" (I mean spheres, cubes, etc.)
in response to an user's action (for example, a click on a button), without
redefine the entire scene graph?
Thank you in advance and excuse my English :-)
Ernesto J. C.
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