Hallo! I am trying to implement a Picking-Behavior for a multiple View Environment.... everything works fine with the PickObject, as long as I use Perspective Views only... but as far as I understand, PickObject calculates a PickRay from the Viewing-center in direction of the x-y mousepos... thus, if I use Parallel Views I will get only a result, if I try to pick an object that intersects with the z-axis... is there a way to get correct behavior for Parallel Views (how can move the Viewing center) ... I don�t want to hear, that the only way to do it is to generate a PickRay and then manually make the intersection calculations... every suggestion is highly welcome... michael wilimsky ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/
