This is a modification of the TickTockCollision example.
When I carefully move one Box nea the other there are
some 'spots' where one of the two Boxes detects
a (faulty) collision (box changes color to green).

I'm using 'WakeupOnCollisionEntry.USE_GEOMETRY',
when I use wakeup on BOUNDS there are no such
'spooky' problems but the collision happens toooo
early, no matter what bounds I am using (I use a
BoundingBox but there's no difference between correct
sized bounds and infinitvly smal bounding box).

Do I make something compleatly wrong ?


Mike


=====================================================================
To subscribe/unsubscribe, send mail to [EMAIL PROTECTED]
Java 3D Home Page: http://java.sun.com/products/java-media/3D/

Reply via email to