Can someone please explain to me exactly what the depth component of a Java3D Raster is. What is its effect on the display of the image component of a Raster? What is the unit size of the depth measurement, in a DepthComponentInt object? Is it meters? Is it in virtual-world coordinate-system at all? The values in a DepthComponentFloat go from 0..1. 0..1 whats? If a Java3D Raster with depth and image is in a scene graph node that is transformed, does the transformation (if, say, a rotation) change the orientation of the display of the Raster object? e.g. so you may see it edge-on etc. Eric ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/
