Hi,



I have got a problem with textures...

I have a GeometryInfo(GeometryInfo.POLYGON_ARRAY) where I put my vertex

and I triangulate it and I generate normals on it, finally I
getGeometryArray.



I use getShape3D(GeometryArray,MyAppearance) to put the Texture on it.



The problem is that the compiler asks me to put TextureCoordinates on my
shape...

I tried to put some on my GeometryInfo.. It compiles but The textures do not
appear...



Must I set the TextureCoordinates on The GeometryArray ? if Yes, how ?



Thanks for your help,



Antoine


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