Here are step getting vrml loader.
1. Getting vrml97.jar from
www.vrml.org/workinggoups/vrml-java3d/
you can get a zip file(vrml97.zip) ,which can be changed to jar file.
2. if your jdk1.2 is in c:\jdk1.2
then you can arrange vrml97.jar to c:\jdk1.2\lib
and write a line in autoexec.bat file:
SET CLASSPATH=%CLASSPATH%;C:\JDK1.2\LIB\VRML97.jar
restart your computer , then you can use it.
Here is a sample file which use vrml97.jar( two file, one is used to load vrml
, one is a main file.)
----------------------Vrml2.java-----------
//Vrml2.java
import java.applet.Applet;
import java.awt.BorderLayout;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import com.sun.j3d.loaders.Scene;
import com.sun.j3d.loaders.objectfile.ObjectFile;
public class Vrml2 extends Applet {
public BranchGroup createSceneGraph() {
BranchGroup objRoot = new BranchGroup();
TransformGroup objScale = new TransformGroup();
Transform3D t3d = new Transform3D();
t3d.setScale(0.3);
objScale.setTransform(t3d);
objRoot.addChild(objScale);
BoundingSphere bounds =
new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
Color3f bgColor = new Color3f(0.05f, 0.05f, 0.2f);
Background bg = new Background(bgColor);
bg.setApplicationBounds(bounds);
objRoot.addChild(bg);
Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f);
Vector3f light1Direction = new Vector3f(4.0f, -7.0f, -12.0f);
DirectionalLight light1
= new DirectionalLight(light1Color, light1Direction);
light1.setInfluencingBounds(bounds);
objRoot.addChild(light1);
TransformGroup objTrans = new TransformGroup();
objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
objScale.addChild(objTrans);
BranchGroup b1 = new vrmlLoad("7.wrl");
objTrans.addChild(b1);
Transform3D yAxis = new Transform3D();
Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE,
0, 0,
4000, 0, 0,
0, 0, 0);
RotationInterpolator rotator =
new RotationInterpolator(rotationAlpha, objTrans, yAxis,
0.0f, (float) Math.PI*2.0f);
rotator.setSchedulingBounds(bounds);
objTrans.addChild(rotator);
objRoot.compile();
return objRoot;
}
public Vrml2(String args[]) {
setLayout(new BorderLayout());
Canvas3D c = new Canvas3D(null);
add("Center", c);
BranchGroup scene = createSceneGraph();
SimpleUniverse u = new SimpleUniverse(c);
u.getViewingPlatform().setNominalViewingTransform();
u.addBranchGraph(scene);
}
public static void main(String[] args) {
new MainFrame(new Vrml2(args), 400,400);
}
}
//end of Vrml2.java
---------------------vrmlLoad.java--------
//vrmlLoad.java
import javax.media.j3d.*;
import java.io.*;
import com.sun.j3d.loaders.vrml97.VrmlLoader;
import com.sun.j3d.loaders.Scene;
public class vrmlLoad extends BranchGroup{
public vrmlLoad(String filename) {
BranchGroup obj = new BranchGroup( );
VrmlLoader loader = new VrmlLoader();
Scene s = null;
try {
s = loader.load(filename);
} catch (Exception e) {
System.err.println(e);
System.exit(1);
}
obj.addChild(s.getSceneGroup( ) );
this.addChild(obj);
}
}
//end of vrmlLoad.java
---------------------end of two files------
Yi Zhuang wrote:
> I heard there are serveral VRML Loader. Anyone tell me which is better and
> where to download.
> Thanks
> Andy