Could anyone advise me on the best way to distribute Java3D applications?

My program is an application as opposed to an applet because its large and
I want to distribute it once, not every time its used. Also I need to read
and write local files.

What I want is for non-techie windows users to be able to load and run the
program as easily as they would a native windows application.

I dont think it is realistic to expect such users to load Java2, load
Java3D, copy files between lib\ext directories, setup classpaths, etc.

I can think of 2 possible solutions:
1) Use an intall progam - is there an inexpensive program which works with
Java3D? and can keep up with new versions of Java3d?
2) Compile to native widows - Are there any native compilers that work with
Java3D, swing, etc?

Thanks,

Martin

http://easyweb.easynet.co.uk/m.baker/

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